Eye position:
Look up:
Look at:
a and d — translate view left and right along view X
w and s — translate view forward and backward along view Z
q and e — translate view up and down along view Y
A and D — rotate view left and right around view Y (yaw)
W and S — rotate view forward and backward around view X (pitch)
left and right — select and highlight the next/previous triangle set (previous off)
up and down — select and highlight the next/previous ellipsoid (previous off)
space — deselect and turn off highlight
b — toggle between Phong and Blinn-Phong lighting
n — increment the specular integer exponent by 1 (wrap from 20 to 0)
1 — increase the ambient weight by 0.1 (wrap from 1 to 0)
2 — increase the diffuse weight by 0.1 (wrap from 1 to 0)
3 — increase the specular weight by 0.1 (wrap from 1 to 0)
k and ; — translate selection left and right along view
o and l — translate selection forward and backward along view Z
i and p — translate selection up and down along view Y
K and : — rotate selection left and right around view Y (yaw)
O and L — rotate selection forward and backward around view X (pitch)
I and P — rotate selection clockwise and counterclockwise around view Z (roll)